This section brings together character design projects developed through the full design and fabrication process, resulting in fully realised characters. Alongside animation practices in both 2D and 3D, exploring characters as both a designed form and a fabricated presence.
The work combines Material-based knowledge, Narrative/Concept design & development, Character & World Building Design, Armature construction & Puppet fabrication, 3D printing & Laser cutting, Painting and surface finishing for props, puppets and sets, Miniature set design and construction, Sculpting Painting, Set dressing and texturing